using System;
using System.Data;
using System.Collections;

namespace APP.QUANLY.Entity.ConditionForm
{
    /// <summary>
    /// Summary description for DONVI.
   /// </summary>
    public class DONVIConditionForm
    {

        #region Fields
      private Int32 _MADONVI;
      private string _TENDONVI;
      private bool _ISUSE;
      private MATHANGList _listMATHANG;
        #endregion

        #region Properties
	public bool IsSetMADONVI;  
    public bool IsMADONVINullable
      { get { return false;  } }
      public Int32 MADONVI
      {
         get { return _MADONVI; }
         set { 
		_MADONVI = value; 
		IsSetMADONVI = true;
		}
      }
	public bool IsSetTENDONVI;
	public bool IsTENDONVINullable
      { get { return true;  } }
      public string TENDONVI
      {
         get { return _TENDONVI;  }
         set { 
		_TENDONVI = value; 
		IsSetTENDONVI = true;
		}
      }
	public bool IsSetISUSE;
	public bool IsISUSENullable
      { get { return true;  } }
      public bool ISUSE
      {
         get { return _ISUSE;  }
         set { 
		_ISUSE = value; 
		IsSetISUSE = true;
		}
      }
      public MATHANGList MATHANGList
      { get { return _listMATHANG; } }
        #endregion

        #region Constructors
        public DONVIConditionForm()
        {
         Reset();
        }
        #endregion

        public void Reset()
        {
            	 _MADONVI = EmptyValues.v_Int32;
	IsSetMADONVI = false;
	 _TENDONVI = EmptyValues.v_string;
	IsSetTENDONVI = false;
	 _ISUSE = EmptyValues.v_bool;
	IsSetISUSE = false;
         _listMATHANG = new MATHANGList();
        }
    }
}